The "nav" button opens the navigation panel that contains the map and autopilot interface. The "pause", "mute", "reset" and "replay" buttons respectively pause the game, mute the sound, reset your flight to the last state and open the flight record player. The "talk" button shows an input field to type a chat message. All other keyboard controls except for arrows are the same Joystick: Note: see how to enable the joystick.
Joystick axis and button are by set by default If available, yaw is set on twist axis You can reconfigure every axis and buttons of the joystick from the "option" panel.
All other keyboard controls are the same Flying helicopters: Helicopters are by definition much more difficult to fly than airplanes. Camera: Six camera modes are available.
Follow: the camera follows the plane at a distance using smooth transitions and no roll angle. Cockpit: the camera gives a view from the pilot seat. Cockpit-less: same as "cockpit" but without visible 3D model. Chase: the camera is static but look at the plane. Free: this is the default CesiumJS camera uses default controls.
Fixed: camera is attached to the aircraft but can be rotated and re-positioned In "Follow", "Cockpit" and "Fixed" mode: left-click and drag your mouse to change the camera orientation. Virtually everywhere! You can pick a preset destination from the option bar. The location selector also offer a search input field in which you can type any destination. The aircraft will be positioned at the chosen place and at an altitude of feet. The last and best? How to use the map? Every coloured dot marks a runway threshold.
You can click on these dots to open an info balloon in which you can see three icons to "take-off from", "fly by" and "Approach" the clicked runway. When choosing "take-off from", the aircraft should be positioned on the threshold and facing the runway. Clicking on the "Approach" icon will set you on short final to the runway.
A right-click on the map will bring a window to fly to the clicked destination from 6 pre-set altitudes. The map also shows airspace areas. While this can be useful to practice some flight patterns, these data are to be used with this game only and should not be used for real life flying. Google Earth permite visualizar una capa donde se encuentran modelos de edificios y construcciones que se pueden ver en su forma tridimensional. Inicialmente, los modelos 3D existentes en Google Earth eran creados por lo general por usuarios de todo el mundo con la herramienta Google SketchUp o Google Building Maker.
Las zonas disponibles actualmente integran ciudades y sus alrededores son las siguientes:. Finalmente, para el aterrizaje conviene tener presentes estas indicaciones:. Buscar en este sitio. Mapa del sitio. Desarrollo En un principio Keyhole era un programa de pago hasta que el 27 de octubre de fue comprado por Google. Microsoft Bing Maps aerial images. GeoFS HD is particularly suitable for VFR practice as it makes easy to spot landmarks, roads and other small details used for navigation.
Take a look at the screenshot gallery for more examples. Global satellite images. The location presets offers to fly directly to places of interest, or you can just search for any location and be instantly placed at the right spot. You can fly absolutely anywhere in the world. Accessible and realistic.
GeoFS is a real flight simulator and provides a realistic physics engine. Flight dynamics is based on the laws of physics and simulate lift, drag and stall on all aircraft surfaces as you fly.
0コメント